After receiving some feedback from players, I've made some changes to the Mystic Tales Demo, which from this point forth will be called Version 3. The changes include:
1. New animal sprites in Turquoisa and the Trial Forest to interact with and that just look cute populating the map 2. Corrected errors in current maps (LOL, it's hard to get a writer to do an artist's job...) 3. New battle-Talk options. Basically, instead of you just learning knowledge about Spirit users to debuff them, you can now learn things about your allies and use that knowledge to Buff them/get them to use powerful attacks. Knowledge is now power more than ever ;). 4. Dialogue fixes 5. Replacement of the error-ridden Skip-scene script with some fancy eventing of my own letting you mid-save during a cut scene. Those who played the game will know what I'm talking about :(, and those just playing it won't have to worry about it ;). As usual, if you find any bugs, weird dialogue, bad mapping, etc., please let me know. Even though I've test-played my game till my eyes bled, my mind gets fixed to certain patterns and will naturally miss things your minds won't. So please help a brotha out. I want this demo to be at least functional until I start working on the more action-packed Skirmish demo, and I want to do that before I get my artists and musicians on board. To download the new demo, go to Virtual Dimension/Mystic Tales on this site to see it. Oh, and of course The Maze Game, a short story a part of my Ashtrail University series, is now available here via Creative Exiles.com. I took a stab at writing my own creepypasta story, and I'm personally satisfied with the result ;). Like it, hate it, have a suggestion for a horror story you haven't seen written, please let me know below :). Especially something dealing with tech or video games. Those be my expertise, ya know? To see The Maze Game, which is in four parts (story isn't that long, but my buddies over there insisted I break it into smaller parts.), can be accessed through the Fiction Dimension (of course). Well, that's all for now peops. Peace Out...
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MAYJOR E. JohnsonAll updates for my projects, any news I find interesting, and my personal thoughts will go here. Archives
February 2022
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